Got a red polo shirt, too 🙂
I won on the Channel 9 Are You Smarter Than The Average MIX Attendee
Posted: March 15, 2010 in UncategorizedAdditional Developer Information About Windows Phone 6.5.x and Windows Phone 7 Series
Posted: March 15, 2010 in UncategorizedA few interesting notes for developers:
- No native database support is built-in to Windows Phone 7 Series
- This does NOT mean you can’t use SQL Azure for cloud-based data access
- A managed solution could be built – so that’s something important to write
- This is strictly for consumers at this point – it is *not* for LOB or Embedded solutions
- Visual Studio 2008 will remain the way to write 6.5.x apps, and no plans have been made for VS2010 support of current phones (???)
- It appears WP7S is not the next generation Windows Phone, but a completely new line of phone devices strictly for consumers
- Windows Phone 6.5.x will continue to be made, and “no end of life plans have been announced”
- In this release, 3rd party apps will always be paused when a user switches out of them
- “Multitasking-like” capabilities will be available
- Most common background types of tasks that users care about, such as music playback, will be available
- Developers have access to these “common tasks”
- Live Tiles on Start screen, combined with Notification System, can respond to events from the Notification System
- Controlling the overall end user experience
- “In This Release” keeps being said. I’m guessing this means the first generation of Windows Phones will be a trial run of Microsoft’s new approach.
Presented by Charlie Kindel @ckindel
- Two dev approaches: Silverlight and XNA.
- If it’s Silverlight 3, it will work.
- Some elements of Silverlight 4 are in there.
- Charlie says the version of .NET doesn’t matter.
- WCF is there as a key feature.
- Photo functionality provided.
- Supposedly there are 500,000 Microsoft developers worldwide. That’s a lot, but I thought there were a lot more.
- How apps get access to sensors, get paused, and so forth is the same across all platforms.
- Pickers for contacts and photos (like in .NET CF).
Integrated with Cloud Services. - To write an Xbox Live enabled game, you do NOT have to use XNA. You can use Silverlight instead.
- Apps run in a managed sandbox.
- All of your code is managed code running in the managed framework (CLR).
- Windows CE underneath. Abstracted away certain levels of it.
- The sandbox is somewhat secured against OS access.
- Apps apparently must say what resources they will use (like Android’s manifest permission feature) otherwise they cannot access it. They aren’t showing this capability as of yet.
- All apps will be XAP – not EXE.
- Common format for all Windows Phone apps and games.
- XAP is basically a renamed ZIP file.
- Declarative, manifest-based installation.
- Note that the tools download is a CTP, not a release.
- They weren’t able to get the Expression Blend 4 installer into the CTP, but it is available separately.
- The next CTP / release will have EB 4 included.
- You register your phone on a developer portal, and that “Developer Unlocks” your phone. Hmm.
- Supposedly the certification process is being fixed so you know what’s going on at all times during the certification process.
- Marketplace will no longer be a separate app. It will be integrated into the phone for acquiring content, including music, videos, podcasts, and applications.
- For example, you can buy games in the Xbox hub, Music in the music hub, and so forth.
- People are wondering what the “contoso” link is for in the app store.
- Try before you buy. There will be a flag in your app for “Is Trial” and that will tell your app it’s in trial mode.
- Payment flexibility: Mobile operator and credit card billing.
- The “Try before you buy” functionality is not in the current CTP.
- Resources:
Windows Phone 7 Series Development Session Notes – Auri’s Journal
Posted: March 15, 2010 in UncategorizedNotes from Joe Belfiore’s introduction to Windows Phone 7 Series session.
- Front facing camera on phones
- Microsoft is writing entire phone dialer stack
- Not relying on OEMs from many of the things they had to do before
- GPS, proximity sensor, accelerometer
- Target: Life Maximizer – 38 year old individual, 78% employed, 76% in a relationship; cares about their work email; slightly more inclined to buy a more expensive device
- Accent colors on tiles are customizable
- MMS is very cool
- Office is looking awesome – how high res will these displays be? I wanna see Word… doesn’t look like a half-baked app anymore
- No mention of background apps
- Camera hardware spec: Minimum 5 megapixel image with a flash
- You don’t have to have a PC to be a Windows phone user. Of course, no mention of a Mac client.
- Windows Phone icon in the Zune software.
- ActiveSync is GONE. Yahoo!
- The phone will be able to sync wirelessly, just like Zune! If you are connected to your home network, you’re automatically synced. The full resolution version of all the photos will be taken off your phone every time you charge, since they found many people never take the photos off their phone.
- Whenever you plug in to power, syncing takes place.
- Game requests can be received on the phone, so you can start playing phone games with your friends. You can also be notified of when it’s "your turn," so if you’re playing chess with a friend, you’ll get a note that it’s your turn.
Figure: Office Excel for Windows Phone 7 Series.

Figure: Windows Phone in Zune.
Hardware Specifications
Capacitive Touch: 4 or more contact points
Sensors: A-GPS, Accelerometer, Compass, Light, Proximity
Camera: 5 megapixels or more, Camera
Multimedia: Common detailed specs, Codec acceleration
Memory: 256 MB, 8 GB Flash or more
GPU: DirectX 9 acceleration
Processor: ARMv7 Cortex/SCorpion or better
2 screen sizes: 480×800 WVGA, 480×320 HVGA
Keyboard: Optional
Hardware Buttons: Must be fixed on the face
Figure: Hardware specifications.
Phone that you’ve been seeing in all the demos until now is an ASUS.
Also showed LG phone with keyboard and Samsung Slate with cool photo capabilities.
http://live.visitmix.com/resources for all the code, samples, and more.
Yo-yo champion to entertain us while we wait…
They’re showing PhotoSynth being overlaid on maps. Also, overlaying geotagged images on maps in Bing. Very cool. Photos are taken from Flickr (and others?) and create what looks like synths. www.discoverbingmaps.com
Scott Guthrie (Corporate Vice President, Developer Division, Microsoft) is here. Biggest MIX event ever.
Talking about Silverlight EVERYWHERE. In the Media, RIA, and on the phone.
Silverlight was installed on 45% of all devices as of PDC 2009. Almost 60% now.
The almost-instant videos of Olympic events were created with a “Silverlight Rough Cut” editor. Way cool. All the code is being open sourced! Download at http://smf.codeplex.com.
Silverlight 4 will have Output Protection and Offline DRM, as well as Webcam, Microsoft, and Multicast Streaming. However, I’m wondering what kind of issues this will represent…
Slide of Silverlight 4 new features. Trusted apps that can reach outside sandbox. Hmm… Right-click is a “new feature” – good thing Christian pointed that out – funny 🙂 Private Mode Browsing? Neat-o… Great for porn sites.
WYSIWYG XAML design editor in Visual Studio 2010… that should be nice. I need to play with that.
Showing Expression Blend 4. “Great support for Silverlight 4.” Free Upgrade for Expression Web 4, so if you have Expression Web 3, you’ll get 4 for free!
eBay is using Silverlight. Inviting them on stage now to talk about it. Showing eBay Simple Lister Beta. Can take photos of images and add them to listings. Sounds like a great online tool for eBayers. You can drag a photo from the desktop right into the application. That’s pretty cool. This app will be announced/released at the Silverlight 4 launch. eBay opened the “Open eBay” applications marketplace in the past month, so applications can be marketed on eBay. http://appstore.ebay.com
I really need Buzzword Baby at this point… The Cynergy guy is presenting.
I think I just wet myself over Silverlight 4 and Expression Blend 4. The Sketch Flow is AMAZING. Very, very interactive.
Expression Web 4 RC is now available for download.
Final version of Expression Web is being released next month.
Joe Belfiore is coming now. Then Scott’s going to show how to develop.
Development platform being announced. Corporate VP, Windows Phone.
Assuring us this is a real phone.
Wide tiles are called “double wides”.
What’s the ProjectX showing up in Belfiore’s calendar?
I’ll Be Late feature. Press the button and it asks you if you want to email the folks know that you’ll be late.
Idea of a hub is to create a central location that is task oriented. User can go there and find everything they care about relative to that data type. Sounds like Libraries in 7, but evolved. Hubs use a “panoramic experience,” which means the experience is wider than the screen.
Social networks must be aggregated via WINDOWS LIVE in order to be included in the feeds shown on the phone.
Whatever kind of music or video you like to use will appear in the hub… not sure what this means. Sounds like third-party apps will be allowed. Hey, maybe we’ll see iTunes for Windows Phone 7 Series! j/k 😉
Going to show apps written using XDA for the phone.
Showing AP Mobile app.
Now showing Hush Hush diary app from Jackson Fish Market.
Neat app, but obviously a very canned demo 🙂 Didn’t see the emoticon keyboard in the demo… maybe it was disabled. But that was strange.
Showing third party apps and how they can add value (i.e., link in) to the built-in apps.
Extras shows up in menus. Apps can identify themselves as “Photo Extension” and provide options. I’m imagining this is how the rest of the apps integrate. I like the floppy disk icon in the photo editing app extension.
Showing a 3D game called The Harvest. www.Lumaarcade.com appears to be the developer. Uses capacitive touch. This is an Xbox live game, so achievements can be earned.
Ok, he wrapped up. And now we’re back to Scott, who will explain how to build these apps.
Windows Phone 7: Silverlight + XNA
- Fully hardware accelerated
- This is Silverlight. No limitations. No compact framework bull***t anymore it seems 🙂
- Three templates built-in to VS2010 so far: Phone App, List App, Class Library.
- Designer is like VS2008, but XAML, but has the awesome designer stuff we WANT. That’s awesome. Double click and add code, just like you’d expect. This really changes the development game, since Apple and Android tools suck compared to Microsoft’s.
- An emulator is provided. It’s a “real phone”.
- Still don’t see emoticons in the keyboard anymore. What happened? Must be a setting?
- Finally, orientation support in the emulator.
- You can set the supported page orientations – that’s good 🙂
Scott’s about to show how to build a Twitter client
- Added a Silverlight listbox
- Not using the real Twitter, though, lol (api-twitter-com rather than api.twitter.com)
- Using LINQ-to-XML to parse the XML and bind them to the twitter items class and to the Listbox
- Ok, that was very cool – a Twitter client in less than 5 minutes
- If you’re running on a Windows 7 system with multi-touch, you can click and drag on images and get full multi-touch in the PC, and on the emulator! 🙂
Inviting Jon Harris, Senior Product Manager@ Microsoft, on Designing Windows Phone Apps in Blend
Showing Expression Blend 4 for Windows Phone
Is that a separate product? Doesn’t appear to be, so maybe he misspoke.
Building an MVC app. Just dragging View Models into the app and adding it to the Data panel in Expression. He can create object data sources and work with them while designing. Drag them into the design surface and the app databinds and shows the data. Pretty cool.
You can import Adobe Photoshop and Adobe Illustrator documents inside of Expression Blend. I don’t know if this already existed, but that sure will help from the dev side – no more asking for JPEGs. I wonder how this affects the image size when deployed?
Can make any XAML page into a “control” … not sure what this means. Keynotes never have that level of detail, but will definitely try to learn more about this feature.
Supposedly Windows Phone 7 developer tools are now available, but I don’t see the tools online yet. Keep watching http://developer.windowsphone.com.
All developer tools will be FREE FOR PHONE DEVELOPMENT. This is a very cool deal.
UPDATE: Tools will be available from MSDN or http://developer.windowsphone.com after 11AM Pacific.
Showing Netflix app. Scott Stanfield showing the app.
You can stream movies to the phone with the Netflix app, and it can change the bitrate on the fly (read Smooth Stream on phone!).
You’ll be able to resume movies, too! NICE!
Third party content integrates into the video area if asked.
Back to Scott…
Silverlight on Windows Phone 7 supports Deep Zoom. I wonder if they’ll add PhotoSynth to the phones? PhotoSynth + GeoTagging would be way sweet.
Showing Graphic.Ly app. View comic books on phone.
Many of these apps are showing list views. While that’s cool, how do the other types on non-game apps look?
Showing Deep Zoom on the comic books. Also showed thumbnail view. Pretty cool. But I’m not a comic book fiend, but the tech demo is pretty nice. Losing the audience a bit – wondering what they’re going to show that is just super amazing.
Note that there is zero mention about porting your existing apps.
Scott’s about to show Location and Map support. Users must give permission to use Location and Map – although he hasn’t provided information on this permission stuff. No demo of Marketplace yet.
Foursquare’s Laura Foy is about to chat about their Twitter app. Funny – her intro image shows a Macbook Pro.
I’d really like to see the install process and Marketplace.
Next up: Jeff Sandquist of Shazam
Windows Phone 7 apps can access the raw audio input from the mic.
(just thought about this… you’ll finally get a Windows Phone 7 Series at MIX… in the form of an emulator <grin>)
Looks like you can download music found in Shazam straight from Zune Marketplace.
Scott’s back, talking about Push Notification support.
Charlie Kindel will show Major League Soccer’s app.
Now for a demo of Marionette. Dressed up Steve Ballmer and tossed him around a bit. Funny.
Inviting Loic Le Meur from Seesmic on the stage.
Showing Seesmic Desktop running entirely on plug-ins.
Mobile version of the app is mostly the same code used for Seesmic Desktop.
Coding4Fun: Cannon
App to remotely control a cannon. Uses accelerometer to steer the cannon. Hahaha. Cool.
Shooting shirts into the audience. This thing has RANGE. Nice.
They will be open-sourcing the code to the cannon.
Now on to XNA
Free Visual Studio plug-in to enable the XNA stuff…
Larry Hryb is showing GooSplat and Battle Punks, written using XNA.
Showing how the same Harvest app will work on PC, Xbox 360, and Windows Phone.
Demos were created in about 3 weeks. (question: how many people? what are the details behind that data?)
On the Marketplace
There are both TRY and BUY buttons in Marketplace
He sort-of said you’ll be able to upload from Visual Studio or Expression to Marketplace. Not sure if that’s what he meant, but that sure would be cool. Kind of like Azure’s deployment model
You can download the Windows Phone Developer Tools… including Visual Studio 2010 for Windows Phone, Expression Blend 4 for Windows Phone, and XNA Studio for Windows Phone. These will be FREE FOREVER.
http://developer.windowsphone.com
It’s up!
Ok, I’m at MIX and the swag is in. No, the “you get a Windows Phone 7 Series” are NOT true – yet. There were a lot of rumors, so let’s dispel those now:
- NO Windows Phone 7 Series
- NO Free Zune Windows Phone 7 Series Development Kit
- NO Windows Phone 7 Series SDK (yet!)
- NO advanced electronic hardware has been handed out yet whatsoever
Even the #mix10 conference folks tweeted to dispel the rumors. Apparently it got pretty out of hand 🙂
But there has been some pretty cool swag so far (images are below):
- Cool name badges with Windows logo + zipper
- Awesome “Love the Web Together” T-Shirt
- Pencils galore (umm, ok)
- Magic 8 Ball (typical MS conference fare)
- Microsoft Translator Leeds timer
- “Field Notes” notebook – pretty cool since it says “The Brutality of MIX Online”
- MIX 10 playing cards and water bottle
Figure: The T-Shirt.
Clockwise from left: There are pencils in that tube! Magic 8 Ball, Field Notes, HP Pen (no e-Ink), and MIX 10 Playing Cards.

Ooh! A water bottle! It says Windows Phone, though, so that’s cool 🙂 No, the laptop was NOT handed out.
More coming after the keynote… will try to live blog, but pffbt…
To all my Windows Phone Developer Friends –
There’s a lot of speculation, spin in the press, and [deserved] poor sentiment towards Microsoft and the handling of Windows Mobile development going forward.
That being said, we haven’t seen anything yet, and we won’t until MIX!
Let’s stay cool until we get the tools, and hear how things will play out. Then we can have informed opinions.
Remember, Microsoft is an 800 pound gorilla. They can build and shatter markets – not like they used to, but they can still do it.
And I think they can with mobile.
Windows Phone 7 Series – we all know this – is a necessary "reset" as they are calling it.
Writing apps has been easy, but our apps have required a lot of extra work to build great UIs. The OS has had more leaks than Swiss cheese.
I think Microsoft did the right thing. For those of us who have been writing apps using .NET for years, we continue to leverage that knowledge, and the ease of use of building apps. Have you tried writing an app in Objective C? How about trying to call a Web service in Android?
I feel we’re going to get good news out of MIX. The rest of the development platform at Microsoft (mobile) is hopefully finally catching up. Oh, and they’re opening up an opportunity (it seems) for single development multiple platform – write an app using XNA / Silverlight / WhateverisannouncedatMIX and you can sell it on Windows Phone, Zune and XBox 360. You should also be able to port your desktop apps, and tie them together with other Microsoft (and other) platforms more easily.
Of course, I don’t want to start on the speculation route.
So, that’s my $1.05 for the day. Enjoy 🙂
Best,
-Auri
MIX10: Windows Phone Developer Cocktails & Conversations @ MIX Lounge!
Posted: February 22, 2010 in UncategorizedShould be a good day and place for it…
WHAT: Windows Phone Development Cocktails & Conversation
WHEN: 8PM to whenever
WHERE: MIX Lounge, which is located in THEhotel, part of Mandalay Bay.
Please follow @AuriGroup on Twitter for more details.
Could you spread the word, please? Please retweet! 🙂
Unofficial Windows Phone Developer Party At MIX’10? Inquire within…
Posted: February 21, 2010 in UncategorizedWouldn’t it be great to have a Windows Phone Developer Party at MIX? Not “official” by any means, but just a way for us developers to get together, go over what we have learned, what we want, and maybe even give a lot of feedback to Microsoft? Heck, if we’re paying $1200 (or more) to go to a developer conference, why shouldn’t all these great minds (ahem) get together?
Let me know… Ping me on Twitter at @AuriGroup or @Auri or send me an email at http://aurigroup.com.
How To: Modify Windows Live Movie Maker Output Settings
Posted: February 13, 2010 in Clubhouse Posts (Computers, Software, and Internet)Windows Live Movie Maker (WLMM) is a great product. But with the latest version, Microsoft removed many profiles that were included with the “old” Windows Movie Maker product. In this article I will show you how to modify the existing output “profiles,” turning WLMM into an even more flexible and powerful video production tool. Using this knowledge, you will be able to create your own profiles for uses not included in the core WLMM product.
TIP: If you would like to use a CableCard with Windows Media Center, you either need Windows 7 or a special version of Windows Vista. You will also need a CableCard tuner, such as the ATI Digital Wonder CableCard tuner.
Getting Started
Before you begin, there are some requirements:
- Windows Vista, Windows 7, or higher (future-proofing this blog post, I hope)
- Windows Live Movie Maker – why would you be doing this if you didn’t have it, anyway? <grin>
- Patience – to test your profiles
A Bit of Background
My search for how to do this started after I had encoded my Superbowl DVD and BluRay videos from my CableCard capture in Windows Media Center. While the trimmed video looked pretty good, I wanted a higher bitrate for higher video quality, and wanted to keep the 5.1 surround sound Media Center records, instead of the 2-channel stereo WLMM uses. Since I was creating a BluRay version of my Superbowl disc this year, I couldn’t live without the surround sound and highest bitrate available on BluRay, now could I! 🙂
Unfortunately, WLMM doesn’t have a built-in function to let users tune its built-in profiles. Thankfully, Microsoft’s WLMM team chose to use the same profile format as other applications that use Windows Media Encoding, and the idea for this article was born.
Step 1: Download Necessary Software
In order to create your profiles, you will need the Profile Editor, available in the free Windows Media Encoder utility. You can download the installers by following the appropriate link below:
Windows Media Encoder or
Windows Media Encoder x64 Edition – Get the x64 version if you are running a 64-bit version of Windows.
Step 2: Install Windows Media Encoder 9
After you have downloaded the appropriate installer, simply double-click it and follow the instructions to install. It shouldn’t take very long.
Figure: The Windows Media Encoder 9 setup wizard. Yours may look slightly different if you downloaded the 32-bit version.
Figure: After a few minutes, the software should be successfully installed.
Figure: FYI, you can find the Windows Media Encoder tools under Windows Media in the Start menu.
CAUTION: According to Microsoft, you should not install both 32-bit and 64-bit versions of the tools on the same machine.
Step 3: Back Up the Existing 1080p Profile
In this example, we will make a backup of the built-in 1080p output profile, and then modify its video quality setting to 100% instead of 95%.
1. Navigate to the WLMM video profiles folder:
C:\Program Files (x86)\Windows Live\Photo Gallery\Video Profiles
NOTE: Your drive letter may be different.
2. Make a copy of the PublishToFile1080p file by selecting the file, then pressing Control-C, and then Control-V.
Figure: The copied file.
3. Rename the copy from PublishToFile1080p – Copy to PublishToFile1080p – Backup. If you are showing file extensions, do not remove the .prx file extension!
CAUTION: Always back up the profiles you are modifying!
Figure: The renamed file.
Step 4: Modify the New Profile
Double-click the original PublishToFile1080p file and the Windows Media Encoder Profile Editor will load, as shown in the figure below:
There are a lot of settings here, and I will leave it up to you to experiment and learn more.
TIP: The Windows Media Encoder Profile Editor comes with a help system so you can learn more about how it works.
Now, we want to change the audio and video quality. Next to Audio, change the Audio Mode dropdown to Quality VBR and the Codec to Windows Media Audio 10 Professional. Then, next to Video, change the Video Mode dropdown to Quality VBR. This video setting automatically determines the best bit rate to use based on a percentage scale.
Figure: Changing the Audio and Video modes.
Now, change to the Quality-based tab on the top and change the video quality from 95 to 100% and the audio format to VBR Quality, 98, 96 KHz, 5.1 channel 24bit VBR, as shown below.
Figure: Changing the quality settings.
Save and close the profile by typing clicking Save and Close.
Step 5: Test
Launch WLMM and you should not receive any errors. Find a video to encode, and save it using the High Definition 1080p profile.
Figure: Encoding the video. Note that this may take a while, since encoding video takes a long time anyway, and you just increased the quality settings!
TIP: You can also use Windows Media Encoder to test your profiles before you use them in WLMM, although this someone defeats the point.
TIP: Remember the rule of Garbage In, Garbage Out (GIGO). If your source media is low quality, a higher quality encode of a low quality source will likely not yield better results. In fact, it’ll probably make it worse.
That’s it! You’ve successfully modified your WLMM output profile settings!
Moving On
It would be nice if we could create our own profiles and have them be included. I haven’t tinkered with this yet, but I plan on playing around with accomplishing such a feat.
I encourage you to experiment – just make a backup before you do. Please post your results in Comments.
‘Til next time, enjoy!
Best,
-Auri




























